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A toolbox for java gameservers. This project extends the open source gameserver "project darkstar", written by Sun microsystems. It provides several useful tools like telnet administration, object browsing, base classes for network services.
A project for using multi-agent approach in a RPG (Role Playing Game) style game. Un progetto per usare un approccio multi-agente in un gioco di stile GDR (Gioco di ruolo). Per contribuire si veda il Wiki. Vedi il nostro wiki: http://timehero.sourceforge
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This is a drifting scorer used for 'Live for Speed'. It could be run in either client mode or server mode. With it, you would get more information about your driving including the score while you are drifting in the LFS.
A answers and questions game written in Java. The player chooses one or more groups of questions, the game mode and the difficulty level, then, the software raffles a question and the player answers it for add points in the score.
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A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
This is a simulation for x-plane pilots and controllers. It simulates the whole ATC in Switzerland. Included are: ATMS(the server), ATMC(for controllers), PilotClient(for pilots) amd PlaneSim(simulates planes).
TrickTakingGame is a unified, generic platform - both server and client - capable of playing various trick-taking games (such as Whist, or Bridge). Available rules are defined as server plugins.
EasyWay java Game Engine is a powerfull 2D OpenSource OpenGL Java Game Engine. It's simple, fast and extendible. With EasyWay you can make your dream game writing few lines of code!
This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
Io is a project in development. It aims to be a backend for all kinds of online games, relieving game developers from the task of writing the technical infrastructure needed to support such games.
iSnake aims to bring the fun and simplicity of snake game (popular among cell phone users) with some new features. It includes a computer controlled intelligent opponent and multiplayer feature.
This Java GUI allows the user to easily play a Crusader in Dungeons and Dragons v3.5. The GUI handles all of the randomness in the class and displays maneuvers available on any given turn.
This is a game which gives the player a virtual computer, and network, which is used to hack into virtual servers gather data on request by a client and make money out of it and upgrading your virtual hardware and software etc.. a good simulation game.
A Java / J2ME implementation of the popular Freecell card game and the popular Sudoku game. We support MIDP enabled mobile phones, and plan to expand and implement other games for mobile phones in the future.
JStella is a Java-based Atari 2600 VCS emulator. It allows one to play old Atari 2600 games in an operating system independent manner. It also supports web page based applets. Its emulation core is based on Stella-Atari 2600 Emulator.
This is a computer version of the popular Sudoku game written entirely in Java. It features 8 difficulty levels, the ability to print puzzles, and LAN multiplayer. Players may also submit their best solving times to the web, and design their own puzzles.
This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.