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A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
Diagrammer is proposed to convert files from TreeMaker to Oripa and to present an origami diagram and a 3D simulation of the base of the output file of TreeMaker.
This project aims to create a Multi User Dungeon Client written in Java. It provides a extendable PlugIn-System , colorization of incoming text and macros.
It is designed for use with the Austrian MUD SilberLand but may be used to connect to any text MU
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
Rebbeca, the abbreviation of "Redios, es Blood Bowl en código abierto", is an application to create and play board games, such as Blood Bowl, on a computer.
MACTO, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as multiplayer racing game. It's runing on Linux, Windows and MacOSX.
Jeocaching is a j2me based software for the famous geocaching game (see geocaching.com for details) for J2ME enabled devices (most mobile phones) with bluetooth GPS receiver. Keywords: location based services, geocaching, GPS, j2me, bluetooth
Mobile Sudoku Solver is a Java (J2ME) application for solving, designing and playing Sudoku puzzle game on mobile devices. It can find all the solutions available and hold them all in memory. You can select one of them, edit and solve it again.
Petri is a simple game model for games and other software that model their data as a series of entities existing on an arbitrary number of parallel planes, where each entity has an (X, Y) position within its plane, a rotation, and a scaling factor.
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.