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A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.
Hypertale is a resource kit for working with interactive (non-linear)storylines. It can be used as a component for handling quests and other types of stories in e.g. adventure games, (MMO)RPG:s, or interactive fiction. It is built using Java and XML.
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EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
Pavlov is a Java multiple choice teaching program. Easy to write, pluggable question selection strategies & user feedback modules optimize time spent learning huge amounts of info stored in XML libraries. Also library editor and general use packages.
XMLSPORTS is a utility that outputs live sports scores, statistics, and standings in SportsML (XML) format. Other tools included will transform SportsML into RSS, or send sports stats and data via email.
Moonbeam is a xml socket server written in java. Its primary use is targeted on building multi user applications - anything that reaches from chat rooms, over games to instant messengers.
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MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
This game is a Mac OS X/Cocoa/Java game which allows two players to build parties - and then "duel" it out. Parties/characters are defined by XML files - the result of the duel is dependent on abilities/tactics/strategies.
Simulacra is intended to be a standards-based framework for Play-by-Email/Web simulation games. It is written in Java, and uses XML as the transport mechanism. In addition, OpenPGP will be used for security and authentication puposes.
The Open Magic Data project (OMD) is an attempt to organize magic data (data used in the Magic: The Gathering (TM) game) into a format that allows for easy access by encoding it into XML. see the Home page for more details. http://omd.sourceforge.net/
This is a web based, multi-player role play game. It is set in outer space. The core programming language is Java. Technologies used are Java Beans, JSP, Servlets, XML and XSLT.
A portable application for JavaME/MIDP-enabled devices (including most mobile phones) that enables you to browse an XML database of geocache information—in particular, the Pocket Query data generated by the geocaching.com web site—wherever you go.