Showing 231 open source projects for "game library"

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  • 1
    A game based on a 3D cube, designed to be both addictive and extensible. This is part of a university group project, and therefore feedback is greatly appreciated.
    Downloads: 0 This Week
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  • 2
    Manage game tournaments: Seating, scoresheets, score keeping. Architecture extends to Chess or Go or Bridge, but major focus is handling open tourneys in a hop-on-hop-off fashion for games which can be played with varying numbers of players.
    Downloads: 0 This Week
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  • 3
    This project aims to implement famous Monopoly game in pure java by using object oriented design. It is powered by UML diagrams including collobration and class diagrams. Network support will be added after constructing main frame. <br>Note:</br> Game is
    Downloads: 2 This Week
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  • 4
    Field Designer is a program to design sub-air paintball fields. It's written in Java and uses SWT as GUI library. This program helps you to prepare for a paintball tournament, fun game or simply to get an overview of a field.
    Downloads: 0 This Week
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  • 5
    This project is for creating a character generator for Adventure Quest. Adventure Quest is a role playing game system which is freely available for download from http://www.aquest.com
    Downloads: 0 This Week
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  • 6
    Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
    Downloads: 0 This Week
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  • 7
    An open source Battle Chess game featuring the classic Doctor Who badies, the Daleks, as game pieces.
    Downloads: 0 This Week
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  • 8
    A casino-style Craps game simulation and library written entirely in Java, designed for running different strategy-testing agents.
    Downloads: 0 This Week
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  • 9
    A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
    Downloads: 0 This Week
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  • 10
    Rekursiv Sudoku is written in J2ME with MIDP 2.0. Sudoku is a placement puzzle game. Solvable sudoku puzzles are frequently published in news papers. This software creates new sudoku puzzles available in ordinary mobile phones with Java.
    Downloads: 0 This Week
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  • 11
    Implementations, AIs, and analyzation programs for the game Tradeoff, originally Shougou.
    Downloads: 0 This Week
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  • 12
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
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  • 13
    Titicago is a simple game where the player needs to trap all the monsters in the room, in order to reach the next level.
    Downloads: 0 This Week
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  • 14
    J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
    Downloads: 0 This Week
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  • 15
    MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons. This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
    Downloads: 0 This Week
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  • 16
    This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame. This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
    Downloads: 0 This Week
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  • 17
    MNXJ is providing a Java API for the BioWare game NWN, Neverwinter Nights, by taking advantage of the MNX module in APS NWNX2.
    Downloads: 0 This Week
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  • 18
    Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
    Downloads: 0 This Week
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  • 19
    Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games easily to multiple Java Games scenarios, like Desktop Games, Mobile Games and Web Games.
    Downloads: 0 This Week
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  • 20
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 21

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ... looking for the real code that's actually usable. Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
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  • 22
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
    Downloads: 0 This Week
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  • 23
    A Java-based IRC client with added features for roleplayers, specifically game masters.
    Downloads: 0 This Week
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  • 24
    A Java turn based strategy game.
    Downloads: 0 This Week
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  • 25
    BBalc is an open framework for the BloodBowl game. This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
    Downloads: 0 This Week
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