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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game.
Ultimate goal : awakening AI thanks to games.
Busca is a card game written in java. It's based on a popular italian card game similar to hearts!! You may play against artificialintelligence or against your friends with net play.
Automated MapMaker for the Diplomacy boardgame. Using Genetic Algorithms and some user-defined criteria, DipMap will try to generate a playable Diplomacy map.
A java based backgammon game with support for network games, play
on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
Fungus is a framework for distributed simulation by multi-agents.
It uses a very modular architecture.
A GUI is provided.
In our model, everything is Agent. Even the environnement.
You have an access to the communication's 'canals'.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
Bots Poker Rooms is a Java server enabling poker games between bots. Users can commit their bots, follow their stats, and so on. The front-office is web-based and the back-office is a daemon which makes the bots play together.
The goal of the CSPoker project is to develop Poker software and experiment with ArtificialIntelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.