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NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
SimWar is a 2D multi-player realtime strategy game (in the style of C&C) designed for local-area networks. It includes additional features such as line of sight and hidden units. Emphasis is on an easy setup and a quick start.
Clan is a german play-per-email-game. In a fantasy world, different races fighting for resources. It is written in Java. The development is stalled until a new graphicer or a big and free (GPL) repository of fantasy pictures is found.
This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
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JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
This is an eLearning-game based on a 2D-world. It is designed to be as flexible as possible, allowing everyone to create his own worlds containing individually programmed components (e. g., a chess-board for a chess tutorial).
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
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SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
Spontane is a 2d fast-paced fightinggame, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all javagame developers in a single project: Evowar, wich is a 2D Evolutive RTS JavaGame.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
Simple, small, Java Applet game, designed for low-powered computers. Its a 2D adventure type game where you collect ingredients to create spells, battle monsters and rescue your friend.
Stick Figure Karate (SFKarate) is a 2D Karate fightinggame written in Java. The inspiration for the game comes from the famous animated stick figure fights.
Jago enables the creation of 2Dgame-like simulations using Java. Jago is specifically designed to support writing simulations for Java programs written for Lego Mindstorms robots, but Jago can be used for any kind of game or simulation.
Tick-Tack-Toe 3D is intended to be a game "package" allowing the user to play an extended version of the classic tick-tack-toe game. Instead of playing on a 2D-sheet the game will be in 3D, that is the game area is a 4x4x4 cube.
Open KickOff football project aims at programming a free, opensource, GPL'ed soccer game similar to Dino Dini's Kick Off 2. A fun arcade-style 2D football cross platform game written in Java. Game play is designed to be quick, responsive and fun.