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JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
Bloody Mess mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
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Fighting game engine, similar to Mugen in many aspects, but made from beginning to be more powerfull, modern and flexiby. Easier to customize, maintain and extend.
Crypt Escape is a game in which the aim is to escape (through an exit on the perimeter) from a tomb which contains a mummy. Unfortunately, the mummy can move two steps to your one. Luckily, there are walls in the crypt with which to trap the mummy.
This project simulates some of the simpler Braitenberg vehicles. These vehicles demonstrate that simple constructions can lead to complex behavior. It also allows vehicle attributes to be configured.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Facilitates the creation of valid Anothak Scrolls for Avalon by providing a user-friendly interface to generate Lierseth symbols. Provides the option for simple Lierseth or full-color scrolls.
JSudognu creates, rates, solves and prints sudokus. Features include creation of symmetric sudokus, printing to postscript printers and filtering sudoku databases for solution techniques. JSudognu is a front end for sudognu.
BlackJack-like game where you play against another player, either online or on a LAN, where the best hand wins the round. It's still developing, the new round doesn't work as it was supposed to... and many new features that will come as I improve it.
LAN Tournament Manager is used to setup and display brackets for any tournament. You can currently choose from single or double elimination (pool play to come in future). LTM is currently v.11.
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
System capable of saving results of a specific game, in its own format. Shows player statistics, most played game, etc. Can run as a stand-alone application or as a client-server app.