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PikSkat is an implementation of the German card game Skat. With PikSkat three or more people can play a Skat match over the Internet without the need for an external Skat server. Playing against the computer is not (yet) supported, however.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
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This tool has two parts : a collection manager and an online duel virtual battleground for the cardgame "Magic : The Gathering", written in Java (Java 5, JFreeChart and XStream are needed). You can import cards using the official online card database.
Academic Proof of Concept of Heterogeneous Connectivity Between Client and Server using a full-duplex complex message mechanisms using a Game of Poker as example. The game is web enabled and custom made with an artificial inteligence behaviour.
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It is a bavarian card game. Its is played with 4 persons in a team or as a single player. There are many differnet ways of playing it, so you need the right strategy to win.
A distributed online implementation of the popular trick-based card game belote. The particular variation of this implementation of the game is known as belote-bridge and is particularly popular in France and Cyprus.
iTCG framework is a set of tools for collectable card game players to manage their collections, design their own cards/games, port their favorite collectable card games for online play.
Prefect - Java based cardgame simulator for Magic The Gathering (copyright Wizards of the Coast, Inc.) Create a deck and duel with a friend over the internet.