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xChess is a multiplatform graphical chess user interface written in Java for numerous chess engines. It intends to support multiple chess protocols to serve as a front end for many existent chess engines.
JNetCube is a Rubik's Cube timer that can be used to generate scrambles, take averages, or race people across a network. Scrambles can be generated for 2x2x2, 3x3x3, 4x4x4, 5x5x5, and Pyraminx.
War Room is intended to be the ultimate RPG Campaign Manager for any RPG System. It will also serve as a base on which Tactics, a fully realized 3D battleboard system for RPGs. Also planned is an extension enabling online table-top play.
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XEland (Cross Eye Landscape generator) is a Java/Swing program which generates 3D landscapes as stereo pair images for cross eye viewing. It can be used as simple texture generator too. Original XEland was a Gnome application written in C++.
MazeRunner is mainly a puzzle game that is very extensible. It currently features maps, a scripting system, a music system, and it will soon have more.
The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
MotoPain is a networked multiplayer car-battle game, implemented in Java. The goal is simple: to blow each opponent from the face of the earth. You will also be able to design your own car to suit your style of play.
The current system time on your computer dictates the play of two computer controlled players in the classic game of Pong. Watch the old school court of Pong turn into an active clock. This program was written using Java2D.
Turn based single/multiplayer space strategy game. The objective is to colonize as many planets as you can. Check "General description" at Documentation, for more information
Java library for Nintendo Wii-remote.
trying to get it to work with most bluetooth stacks.
Currently working with AvetanaBT under linux, and Hid-Device (BlueSoleil) under windows using custom dll.
Truco! o algo... is a Java version of a game called Truco, wich is played in South America, mostly by groups of drunk friends that yell all along the game. It supports online playing and is quite fun! Give it a try!
A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
This is a small java game, based on an german role-play called dsa (Das Schwarze Auge, in English: the black eye). in this game the user should do some tasks in this fantasy-world.
Eternal Realms is a game engine written in Java that seeks to create worlds where the users craft their own universe. Eternal Realm derivatives are massively multiplayer roleplaying games, where a person guides their player down any path they desire.