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JSudoku is a Java version of the game Sudoku. A backtracking algorithm cares for random puzzles and based on the Sudoku-Puzzle JavaScript. Optionally, JSudoku generates X-Sudoku puzzles.
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
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Kill Sudoku: it can solve any pazzle user inputs and demonstrate how to do it step by step under human's comprehension. You feel you have a private tutor to assist you. Soon, you will be the master of killing sudoku. Why not try it today.
This is a Blackjack Game based on Java (AWT) thus it runs on any platform where there's a Java VM. The game uses the SVG-Cards by David Bellot: http://svg-cards.sourceforge.net/
JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
NOTE: This project is now inactive. It has been split into separate projects for each of the games. See projects: "Logisticks", "korab2J", "TeleMaze", "100-Square Challenge", and "libTAJJADA".
Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
Categories is a game which players guess name of countries, cities, things, etc. Because this game was the moved with the paper on the computer screen, you have a unique opportunity to play with your friends in a network.
jDip is a tool for mapping, managing, and adjudicating Diplomacy games. It has a simple but powerful graphical interface, with a richly customizable map display. Windows, Linux, Mac OS X, and Solaris are supported. Over 25 variants are supported.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
This is my project under CS12 at the Department of Computer Science in the University of the Philippines.
Made during the 2nd semester of my first year in the said course.