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FriPoe is a networked version of the famous magnetic refridgerator poetry game. FriPoe offers several rooms that have different themes, like Shakespeare, Geeks, Nature, etc. The game also offers a chat area for participants to talk to each other.
Oona Saves the World is a game in defense of nature. It is a real-time strategy game, relatively non-violent. Written in Java. Currently the terrain editor works and you can move around. Read Oona's story at http://www.xs4all.nl/~ortiztr9/ (Dutch)
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
Woodward is an open-source rpg game in the style of Ultima VII. Its intent is to re-introduce exploration and discovery to both gaming and game-programming.
This game will enable Succession War multiplayer play over a network. The game should be able to support about 30 players with full "Battle Command" capabilities.
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Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
GeMMS (Gene's Mac Mud Server) is an out of the box text adventure world for the Mac. It is written with state of the art Java Cocoa APIs used in the latest Mac OS X programs. Our goal is to have you hosting a fantasy world via telnet in minutes.
Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
This project is intended to buid a set of usefull tools for Ragnarok online players, with skill calculators,status calculators,elemental damage effects monters and maps databases and monster drops search engines.
This tool will originally be targeted at making character generation on HGmux.org much easier than using the MUX-based or HTML-based tools. The plan is to eventually expand it to include CORE 3.0 rules, character sheet printing and other features.
This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.
HowFar allows you to draw a route on a map. HowFar will display the total distance of the route (in metric or US units) as well as drawing mile/kilometer markers. Useful for planning outdoor runs and/or rides of varying length.
IceMUD is a Java based MUD based on CircleMUD. It currently supports telnet connection, but in the future will have a Java library available for Java based clients.
<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
Game similar to Nintendos Smash Brothers. (clone) EXTREMELY UNSTABLE- JUST A QUICK JAVA IMPLEMENTATION TEST AS OF YET. This project is temporarily dead while java3D and gl4java are researched.