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Developing classic RPG framework with Java & OpenGL. An attempt to create a detailed, old-fashioned pen'n'paper like & turn based RPG with a decent story/AI and a huge place to play. Also includes a reference RPG. Blog: http://jcrpg.blogspot.com
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
Java & XML desktop application. ANY paper & dice RPG game system can easily be added through easy to use data entry forms. Initially d20 and MERP/Rolemaster, with the tools to make it easy for others to add other game systems as optional module plugi
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The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and
TextSchnapsen is an Austrian card-playing game, which can be used on your mobile phone using j2me 2nd edition or on Posix like system on command line (DOS, Linux). C64 is also supported.
Plarpebu is a java karaoke player that runs on any architecture that can run java. It plays both midi (.mid and .kar) and mp3+cdg files. Check project web site at : http://miageprojet.unice.fr/twiki/bin/view/Fun/ScreenshotsPage for full info.
This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
JStella is a Java-based Atari 2600 VCS emulator. It allows one to play old Atari 2600 games in an operatingsystem independent manner. It also supports web page based applets. Its emulation core is based on Stella-Atari 2600 Emulator.
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.
The Strategic War Planner is here to make tactics even easier. Draw tactics on your client and others will immediately see what you have drawn. The software is in Java, so you ONLY need Java Runtime 1.4 or higher.
The Java AI Gaming Engine is a collection of games that allow easy integration, testing, and competition of AIs. The games that are supported: Hex and Ataxx, and in the future: TicTacToe, Chess, Checkers, Rock-Paper-Scissors, and more.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
J-Bird is a database system for recording observations of birds and other organisms over time. To birders, it is listing software. J-Bird is suitable for maintaining bird lifelists and field notes.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.