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This project provides a web application, a stand-alone client, and a public API for managing "Out of the Park" baseball simulation leagues. Each of the interfaces (web, stand-alone, and API) provides full access to a huge amount of statistical, ratings,
A set of componets that make up a product for managing a Fantasy Football league. This product can run a standalone league, or enhance the experience of a Yahoo league.
This is a Java-based program that converts time in the real world to time in the world of Final Fantasy XI, Vana'diel. It also displays various calendars and schedules for use within the game.
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.
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FreeSimRC is a framework to provide radar clients for virtual
air traffic control networks (e.g. VATSIM, IVAO). It handles the
data provided by these networks, so it can be used by different
radar client frontends.
Avant-Garde est une application java, permettant de jouer ŕ des jeux comme ConfrontationŠ ou WarhammerŠ en réseau.<br><br>
Avant-Garde is a java application, it makes possible to play game like ConfrontationŠ or WarhammerŠ via network.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
Rogue and its imitators are the most popular, addictive, and re-playable games. Rogues in Space will the take the best aspects of Rogue, mix them together with an LWJGL and jME backed gui and science fiction backdrop, and result in filling the SF void.
RPG Table Generator is a software written in Java to generate tables for RPG's. Most RPGs and many other games use these, but they can sometimes be difficult to make correctly. This software aims to speed up and simplify this process
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
The project, launched by Chris Crawford, is a remake of his environmental simulation game "Balance of the Planet". The complete game mechanics will be rewritten from the original sources and additional resources will be added (images, sounds, music...)
I finally got around to actually coding something! This is going to be an OS for use on combat robots, complete with full support for sensors, hammers, flamethrowers, wedges, saws, and clamper robots. All weapon systems are fully customizable w/RC.
The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
JMorpheus is a highly configurable Othello application. Due to its modular design and well-defined interface, writing a new user interface or a computer opponent with artificial intelligence is an easy task for an intermediate Java programmer. This makes
A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
A cross platform chess database which supports ChessGML, PGN, SVG, PostgreSQL and plugins written in Java or Jython. Some Python chess libraries and some Python tools are included.
Usable pieces are Java and Python opening classification libraries.