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Infinite Wars is a team-based space-shooting game with elements from RTS-games. Per team there can be one commander managing the team while the other players fight in small space-ships trying to compete with the other team.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
RQ.Client is an attept to port the role playing game "RuneQuest" into a multiplayer and multiplatform game. The project is in the first stage of development, and effort is focused in creating a character creation tool.
eBridge implements the classic card game Bridge. It is unlike other card games in that bidding and playing strategies are configurable rules. eBridge can be played remotely among different client platforms since it is based on Java and the Eclipse RCP.
JaveRPG Online is a MMORPG (Massive Multiplayer Online Role-Playing Game), that history is based at mythology story,the game is design at 2D Isometric Ortogonal Interface.
Program to store and review certain types of information about volleybal game.
Currently limited to present players, rotations, substitutions,... No per-play data such as succesful spikes and the like.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
Practice your English (or any other language) with your favorite songs
Introduce any song from your computer and the lyrics and practice your English (or any other language), filling in the suggested gaps. An embedded dictionary will help you understand every word. It's funny!
The software provide a shared 2D environment, for web clients to play board game on it. The software itself will not handle any game flow, instead, the game flow should be handled by users themselves. Most common board game will be supported.
It is a simple war game. You have to destroy spacecrafts that come to invade the earth. Seven levels with five different types of hostile spacecrafts. If you have destroyed 10 spacecrafts you get into the next level.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
The Java VGA-Planets Client is a Java based client for the Play-by-Email game VGA-Planets.
Though the project is inactive you can contact larsdam@gmail.com if you have questions for this client
Sometimes this page is archived at SF, so the source is not immediate available. You should try later since SF apparantly fetches it soon after a request.
A direct link to a source package: http://jvc-client.cvs.sourceforge.net/viewvc/jvc-client/?view=tar
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.