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A real life version of the board game "Scotland Yard".
All you need is a GPS and internet enabled mobile phone and a few friends to play the game with!
Simple Blackjack game in Java (developed as Assignment 1 for ITEC802@MQ). For more information about Blackjack, please refer to http://en.wikipedia.org/wiki/Blackjack.
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
JTronic is a game designed for programming competitions. Players program a Java agent that participates in a game that combines the classic Tron and PacMan games. Features include an AWT GUI, record/playback functionality, and tournament mode.
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MilCity is a Real Time Strategy based game. Build your own city, earn money and produce energy ... and construct weapons ! And, like in a Battleship game, you can use these weapons against your opponents. Available on all J2ME capable mobile phones !
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
JSudoku is a Java version of the game Sudoku. A backtracking algorithm cares for random puzzles and based on the Sudoku-Puzzle JavaScript. Optionally, JSudoku generates X-Sudoku puzzles.
JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
Kill Sudoku: it can solve any pazzle user inputs and demonstrate how to do it step by step under human's comprehension. You feel you have a private tutor to assist you. Soon, you will be the master of killing sudoku. Why not try it today.
Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
NOTE: This project is now inactive. It has been split into separate projects for each of the games. See projects: "Logisticks", "korab2J", "TeleMaze", "100-Square Challenge", and "libTAJJADA".
This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.