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This project is aimed at developing an intelligent Scrabble aid. Currently, the program suggests moves for a player, given a Scrabble board and letters available. In the future, it could be developed into an automated bot, including AI.
This project involves implementation of a model of Mars as a persistent online shared virtual environment. Its purpose is to provide an arena where Mars enthusiasts can role-play being on Mars and participate in base design and colonization strategies.
DUMB, the Diabolically Uncrashable Mud Builder, implements a lisp-like language interpreter in Java. This language is specialized to allow the most flexible MUD creation to date, and to allow 100% uptime, even during MUD development. NEW: SWING GUI
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"Cross The Water" is a general repository for various small Java projects too big to be a "code snippet", but too small to justify the overhead of a complete project.
This project is meant to create standard XML format for D&D 3rd ed monsters/spells etc which later could be used to
generate output in various format. This should be also a central place for tools helping to work with this format.
a collaborative macromedia flash project that will allow end users the ability to create interactive multimedia narrative threads in an evolving story. this project will fascilitate the development of new tools and content for this purpose.
A MMORTS game where 7 competing coalitions wage war against each other, fighting to have the most powerful armywhen doomsday is at hand. Free of charge for participation, but requires you to be recruited to the game if you wish to join.
The objective of the Project Clone is to develop a new engine that runs the fight game engine MUGEN also be an engine that assists the development of any kind of games.
The Open Poker Project aims to provide a free implementation of a Texas Hold'em poker game with a client server architecture. The server and client are written in Java. Hence the ansatz is platform independant and supports multi-player games.
This is a personal project I am working on. I am sort of new to this kind of thing, so it's very sloppy, poorly organized, inefficient, and probably not going to work. Lol. I'm learning, though, so it's cool.
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.