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D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
Le Casse de Brique is an Akarnoïd clone, but it differs from the original game in terms of gameplay: it's a multiplayer version (2 players on different computers), with a lot of bonus, levels and, of course, fun!
KiBlitz is an Internet Chess Server coded in the Java programming language.
It provides a generic core with pluggable adapters for compatibility with common
other chess servers.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
A engine for developing first person shooters developed in Java using Java3D. This project started out as an example given to a class at Chapman University.
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Battle of Elements is a Board Game. Each of the 2 to 4 players has 6 Figures on his side of the hexfield-board. There are the following types: water, fire and club. Water can defeat fire, fire defeats club and club water. The figures must reach gates on
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.
Clan is a german play-per-email-game. In a fantasy world, different races fighting for resources. It is written in Java. The development is stalled until a new graphicer or a big and free (GPL) repository of fantasy pictures is found.
This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for
mobile devices.
The main objective is to allow the community to develop better and more
inteligent mobile games.
Turn-based multi-player strategy game. The player will control all the aspects of a nation (political, economic, social, military…). It will also be possible to create new scenarios based in almost any world/epoch.
Shadow of Kings is a 2-D isometric RPG developed in JAVA. Shadow of Kings began its life as an independent study project at Eastern Illinois University.
This project aims to implement famous Monopoly game in pure java by using object oriented design. It is powered by UML diagrams including collobration and class diagrams. Network support will be added after constructing main frame. <br>Note:</br> Game is
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
The program will be a basic memory game. The user will click on two cards, out of sixteen, and try to match the images on the opposite side of the cards together. The user will also be able to save and load his/her game at any point during the game.