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2D Space game, entirely Java Applet based, with simple AWT display. The display and basic flight works - the task at hand is to turn it into a multi-player game.
A massively multiplayer (MMP) RPG written in Java. Ad Infinitum (or ADI) will use XML-RPC for remote communication and will be fully extensible/customizable through XML.
Well, after some time of playing EVE online I decided to create dynamic web-based + desktop application system to help clan leaders and members to track materialistic and gang info to reduce time spent on everyday communication.
Development of a webbased RPG game. Based on Java technology on the server. The frontend is not yet decided Technology used so far is maven2, jdk1.6, struts2 and jetty
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
Omnipresence is a browser-based MMORPG. Players build infrastructure, gather resources and fight other players in order to conquer the universe. A system-controlled alien race lurks in the dark...
A framework for free text/webbased gaming including gladiatorial combat and other online turn based games. No content or combat resolution is included.
Collectible card games web application.
Web-based java game that supports test and double player mode. This web application allow to play whit famous collectible card game. It's simply a virtual table without rule.
CGM aims to be a functional, easy-to-use web-based card game/management app. At this time there is OCTGN and a few other pay-to-use alternatives that are available, and OCTGN is the most familiar to me (for playing Game of Thrones and Magic). There is no functionality that OCTGN (or any card management app for that matter) has that couldn't be available from a web-based app.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.