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The teamspeak reader reads some useful ts information aloud, e.g. while you are gaming in fullscreen mode and cannot have a look at the client user interface. This information can be the names of the other players, that are staying in your channel.
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
Rising Heroes is a card-based game server that allows players to use and trade cards in order to collect resources, develop skills, fight in battles and defeat their opponents through games organized in tournaments.
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Dice Tool is an opensource and platform independent application that supports players at tabletop games (e.g. Warhammer 40k). As the name indicates, the program is used to roll dice.
Bots Poker Rooms is a Java server enabling poker games between bots. Users can commit their bots, follow their stats, and so on. The front-office is web-based and the back-office is a daemon which makes the bots play together.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
Kingdom Founder is a multiple player on-line fantasy game. The main purpose of the game is to emerge it's players into a competitive setting, where the main goal of all players is to own the most powerful fiefdom.
A massive, collaborative effort to facilitate the shared gaming experience between a solid role-playing group using intuitive controls and full-featured tools, such as map generation, character generation, and more features as we think of them.
The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
Online Metalball Manager is an online managment game based on a fictional game with the working title metalball. The details of metalball are still being worked out, but we think it will be a great game :)
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files
This project is an web-based text log file processor written in Java for the analysis of log files produced by the MMORPG Vanguard: Saga of Heroes, but will expand to include other uses including other games and security log analysis.