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One platform to build, fine-tune, and deploy ML models. No MLOps team required.
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Open Source Virtual World and MMOG Development Platform
3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds.
If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
A simple java based comic book reader.
Reads .cbr, .cbz, .zip and .rar files.
Image formats suported are jpg, png, bmp, wbmp etc.
Reqirements :
Requires jre 7 and javafx
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This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
Simulates a city grid of streets, intersections and traffic signals. It supports 8 phases with overlaps, right and left hand drive, turnouts, permitted left and right on red, density and semi-actuation and help screens for every panel.
Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Use delphi or lazarus to program Anti Reversi by min\max method
Move to:
1:Delphi version to https://github.com/sum2012/sum-gnu-anti-Reversi-delphi-windows
2:lazarus version to https://github.com/sum2012/sum-gnu-anti-Reversi-lazarus-windows
Sum GNU Anti Reversi 8x8 program is an anti Reversi of the classic game "Reversi". The player who has more pieces on the board when the game is finished, loses the game.The program use half score cut method to make it to think faster.I also program java reversi to display reversi in web site.Future will clean...
Role Playing Tools for traditional role playing games. Current tools: DiceTool, a die rolling tool that supports complex dice expressions. MapTool, a simple to use internet enabled battle map replacement. TokenTool, for easily creating MapTool tokens.
This is a easy GUI Java Tool for advanced Quake 3 Players. User can create or edit Players. Run Quake with preselected Mod and Server. Config all Q3 settings via nice sorted GUI area.
JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
Jalmus is a free, open source software helping the musicians to improve their sight-reading. Jalmus project has moved to SourceForge : https://sourceforge.net/projects/jalmus/
JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info