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College football simulation engine. We're building a simulation engine that realistically simulates college football games. The engine will be written in the Java programming language and freely available for commercial or non-commercial use.
An multi-map layered editor for tile based games. Compound brush editing enables quick painting of large maps. This project has been deprecated in favour of Yatey++. It needed wholesale usability changes and Java was not a good choice of language.
Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
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JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
A cross compiler for writing lua code in Java. Useful for writing Addon's that use the popular scripting language Lua. Avoid the hassle of writing unorganized code in a language with very little IDE support. Use eclipse and many other java tools.
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
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Practice your English (or any other language) with your favorite songs
Introduce any song from your computer and the lyrics and practice your English (or any other language), filling in the suggested gaps. An embedded dictionary will help you understand every word. It's funny!
All-Knowing Mind is a Java/SWT multi-language, OS-independent game server browser focusing on first person shooters similar to Yahoo's now defunct All-Seeing Eye.
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programming language.
GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
jSchnellen is a implementation of a popular card game in a part of the german language area. See http://de.wikipedia.org/wiki/Schnellen_(Kartenspiel) for details.
Utility for translating language packs used in games into a different language. Supports over 50 games, with more games added through small plugins. Simple and easy-to-use interface, and totally free.
A turn based strategy game influenced by Advanced Wars for Nintendo GBA. The aim of this project is to learn the Java language and to gain valuable experience working in a team.
JPlanarity is a puzzle computer game written in Java Language, a clon of flash Planarity game written by John Tantalo. The player starts out with a tangled series of connected dots, and has to untangle the net until no edges intersect.
This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
The original boggle is a very nice game, but that's no reason to stop there: arbitrary grid size, multi-language, letter frequency corrections and a host of other possibilities promise you won't believe what time it is already. :)
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.