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The RHSS is an open-source effort to develop a computersimulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
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FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
Anatomy 3d simulator game in which microscope robot submarines navegate inside human body resolving health problems.
The idea behind this game is that the player can learn about medic/medicine, chemistry, anatomy and thers related topics.
An extensible opensource 2D physics sandbox. Lets you define custom shape. The sandbox will simulate the effects of collision, friction, gravity, density etc
A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.