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SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
Chessgame. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
Our aim is to create a chessgame that mainly supports networking (TCP/IP), AI (using decision trees), and multiple type of GUI It'll be developped using Java, SWT (perhaps even OpenGL)
A ChessGame developed completly in Java including the Java3D API. This game is more then standard chess games, because it contains the possibility to play on more then one layer (e.g. you can pull the rook in x- y- and z-axis)
FIGS, open and fun! GPL/javagame server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
Echecs is a chess game with multiple user interfaces (actually 2D graphic mode and text mode are available). It can be played on the same computer by 2 humans. Network and non-human player functionalities are under developement.
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The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
J2Minesweeper is minesweeper game can be played at portable media (cellphone, pda, etc) with J2ME suported and MIDP2.0 enabled, generate and build using Netbeans 5.0 + Netbeans Mobility 5.0
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.
Manage game tournaments: Seating, scoresheets, score keeping. Architecture extends to Chess or Go or Bridge, but major focus is handling open tourneys in a hop-on-hop-off fashion for games which can be played with varying numbers of players.
Chess Editor is a pure Java tool to create, edit and view chess games in the Portable Game Notation (PGN) format. The tool integrates with externally specified chess engine programs to provide analysis of board positions.
Multiplayer JavaChess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
This is an eLearning-game based on a 2D-world. It is designed to be as flexible as possible, allowing everyone to create his own worlds containing individually programmed components (e. g., a chess-board for a chess tutorial).
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built using netBeans in Windows.
JChessBoard is a chessgame written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.