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Java (J2ME) implementation of Yahtzee board game on your mobilephone with remarkable graphics and sound. Support provided for screen sizes of 128x96 up to 176x188.
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Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
A multi-clients karaoke system that writen in Java. The project aims to support PC, PDA and Mobile Phone as song selection devices. The song video format can be MPEG1/2.
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
BTLib package is a J2ME Bluetooth library usefull when developing applications for Java, Bluetooth enabled mobile devices. The other packages are individual applications utilizing BTLib. You can download any of them and run it in your mobile device.
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BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
Sudoku2Go is a sudoku game for mobile phones based on the Java Micro Editon(J2ME).
It uses only standard classes, so it should run on most recent mobiles. The user interface includes touchscreen support for PDAs.
Yet another SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
MMMOG Platform is a basic infrastructure to build mobile multiplayer games' server-side features. Its modules (accounting, messaging, player location, ranking, news) should be combined with specific game modules to build a J2EE application.
Mobup is a J2ME application created by Consultechnology that manages photo uploads on Flickr from a mobile device. It has the possibility to shoot your photo and add title, tags and description; you can add it to sets/groups and post it to your blog.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
A Mobile phone game/base code or other games. This will be a J2ME 3D game. To begin with, it will focus on the Shell To Sea campaign, see : http://www.corribsos.com/ The future idea is to develop games for all sorts of similar campaigns. they have a sayi
Mobile karaoke is karaoke application based on J2ME for mobile phones (aka cell phones). It is based on MIDP 2.0 and the karaoke extensions to the MIDI standard. Nearly every J2ME MIDP 2.0 capable device is able to run this application.
G3tr1s is another open-source J2ME clon of Tetris. Fulfill a level quota to get to the next level. Game is finished when all levels have been passed, or a block reaches the top of the block-stock. Various statistics are recorded to hi-score tables.
A Sudoku game for your Java-enabled mobile phone. You can enter new Sudokus, send them to your friends via SMS and solve them. MEdoku has a simple solver built in.
I am addicted to this simple game, BubbleBreaker. It is a J2ME game - means if your phone or handheld runs JAVA, try this simple game. There are lots of advanced features that would be added to this game in future.