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A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
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Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
Simple Doom Editor is a general purpose editor for all games that utilize the Doom Engine. SDE aims to support many features of modern source ports including some of the more obscure formats.
Itemizer is a small application that lets you define attribute sets for (C)RPG items, create item catalogs from these sets and edit the item data in the catalogs. Itemizer can also be used to manage character and other game entity data in (C)RPGs.
In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
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A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Nueva aplicación de escritorio multiplataforma, multilenguaje y de código libre (open source) de herramientas y contenido útil para los juegos de Pokémon (actualmente editor de archivos en 4ª generación).
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editorjava
Visor y editor de datos para archivos salvados de Pokémon en quinta generación. Multilenguaje, multiplataforma y de código libre (open source). Subproyecto de PokéPro, que esperará a ser integrado a éste cuando esté totalmente consolidado.
An multi-map layered editor for tile based games. Compound brush editing enables quick painting of large maps. This project has been deprecated in favour of Yatey++. It needed wholesale usability changes and Java was not a good choice of language.
This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.