Showing 106 open source projects for "gnu emacs editor"

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  • 1
    This project has moved! See the homepage.
    Downloads: 0 This Week
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  • 2
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 3
    JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
    Downloads: 0 This Week
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  • 4
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 5
    Helping you rifle through other people's packages. The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
    Downloads: 1 This Week
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  • 6
    JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
    Downloads: 0 This Week
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  • 7
    A table game simulator. You can play easy card games and even ccgs. JTable is a generic simulator. You can create up new games easily with the editor. Play every game you want with up to 12 players via internet (using Hamachi: http://www.hamachi.com) or
    Downloads: 0 This Week
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  • 8
    Vulcan is an editor for several of the files behind the Rome: Total War engine. These files are key to the creation of any mod as they contain the parameters which describe each unit to the engine. Java 1.6 or greater is required to run this application.
    Downloads: 0 This Week
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  • 9
    Kenshira es un sistema Web para crear una comunidad de usuarios que pueda jugar y crear aventuras conversacionales. Incluye un lenguage propio llamado OgnlScript, un compilador, un interprete y un editor de codigo fuente en Html.
    Downloads: 0 This Week
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  • 10
    RezEditor is a plugin editor for the game Escape Velocity: Nova. Code exists to load plugins in Windows or Mac format.
    Downloads: 2 This Week
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  • 11
    XPilotPanel is open-source cross-platform meta server browser, client and server launcher, configuration editor for recent versions of XPilot of almost all branches.
    Downloads: 0 This Week
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  • 12
    KKTechGameMaster is a word editor and random name generator for role-playing aid to help Game Masters in the fulfillment of new adventures. The suite covers desktop and mobile applications with different languages (VB6, VB .NET, Java, J2ME).
    Downloads: 0 This Week
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  • 13
    Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
    Downloads: 0 This Week
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  • 14
    A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor. Written in C++ (but some content creation tools are in Java) and aims to be portable.
    Downloads: 0 This Week
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  • 15
    "L'Editeur Donjons et Dragons" (Dungeon & Dragon editor) is a free software made to help Game Masters of Dungeon & Dragon, to create, edit and play their campaigns. This software isn't a game, it's a tool to help you playing.
    Downloads: 0 This Week
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  • 16
    Step-by-Step is a simple brainteaser where you have to clear all colored tiles by stepping over it. Dependent on the color of the tile you must step 1-3x over it to make it disappear. Game contains 99 levels and a separate level editor.
    Downloads: 0 This Week
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  • 17
    Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
    Downloads: 0 This Week
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  • 18
    The SH Batch Editor allows to apply automated changes to the mission and campaign files of the Silent Hunter game series (SH3 and SH4). It includes a Java API to the mission structure and an application to make simple changes using Python code snippets.
    Downloads: 0 This Week
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  • 19
    This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
    Downloads: 0 This Week
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  • 20
    Invade Earth is based on the popular game Risk 2210 A.D. by Avalon Hill. Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer. NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
    Downloads: 0 This Week
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  • 21
    A Character generator and editor for the German pen and paper rpg DSA (the dark eye, l`oeil noir in France), in 4th edition rules. All data is stored in XML files, so you need only a text editor to create own races, cultures and professions.
    Downloads: 0 This Week
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  • 22
    The Tactics Editor for Squad Actions (TESA) is a strategy editor for computer games. It is fully customizable and not fixed for use on one particular game.
    Downloads: 0 This Week
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  • 23
    Chequered Flag is an open-source attempt to create the first universal game editor for Geoff Crammond's F1GP and WC. The long-term goal of the project is to incorporate all editing facilities, both current and future in this program.
    Downloads: 0 This Week
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  • 24
    This project is a 2d minigolf simulation game with a course editor written in java.
    Downloads: 0 This Week
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  • 25
    This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
    Downloads: 0 This Week
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