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...is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
Survival is an rpg-like game, which is focused on the survival in the
wilderness of the player character, it hopes to be as opened ended as
possible, with the player being able to create tools and homes, in the
randomly generated 3d world.
A Character generator and editor for the German pen and paper rpg DSA (the dark eye, l`oeil noir in France), in 4th edition rules. All data is stored in XML files, so you need only a text editor to create own races, cultures and professions.
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Strategia is a heroic-fantasy role playing game developped in Java. It is in 2D and the subtlety is that the player must create a class to make his character moving or attack.
A tool for DungeonMasters of a D20 role playing game (like Dungeons & Dragons). It helps organizing the combat, remembering the actions a character performed and keeping track of the duration of effects.
This project is for creating a character generator for Adventure Quest. Adventure Quest is a role playing game system which is freely available for download from http://www.aquest.com
"World of Waiting" will be a plattform independent Open Source selfplaying online roleplaying game. It will give you the ability to see your character hack'n'slay his way through randomly generated tile-based dungeons.
JGURPS is a combat simulator for GURPS characters. After that, we plan to expand program features, building skills and advantages libraries and allowing deeper control over character manageering.
JRandomize is a role playing aid (rpg tool) to generate all kind of random data, from dice results to character sheets or names. JRandomize is the perfect game master companion, it can generate the answers your players will ask for.
"An Action! System Character Builder. A more effective way of creating digital character sheets in a very short timespan on formalized generated character sheets flexible to every custom campaign"
MARBLE is a web based support tool for campaign Live Action Role Plays (LARPs) written in JSP/Servlets with a DB backend. Features include: Character History, Characters different views of events, Relationship and Equipment Tracking, Organisations
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
This tool will originally be targeted at making character generation on HGmux.org much easier than using the MUX-based or HTML-based tools. The plan is to eventually expand it to include CORE 3.0 rules, character sheet printing and other features.
Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
This project aims at building an application for helping LARP (Live Action Role Playing) association in maintaining their character sheets (PC - Personal Character - or NPC - Non-Personal Character) either on-line or off-line, using XML definition files.
Twek Master 2000 will help you make the optimal d20 character by analysing your average damage output. The applet frontend requires JFreeChart (you can get it on sourceforge).