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Solves given sudoku puzzle! save unsolved puzzles , build your own puzzle game. highly customizable user interface . Is built in swing hence It is a multiplatform. Fast puzzle resolutions due to multithreading execution. TESTED ON UBUNTU 10.04 , VIST
A game built as a Java application. All content is derived from public domain/GPL licensed material. This is an assignment for the course DD1340 at KTH, Stockholm.
my first app built to take a list of villages from Tribal Wars and convert them for use in tribal forums specificaly designed for co-ordinated attacks.
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!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
You play a ninja in a dungeon, exploring the many passages and fighting many fearsome monsters. Built to have the feel of a text adventure but with full graphics and a ninja-style look, NinjaQuestX is fairly simple, yet challenging and fun to play.
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JMario is a side-scroll game, built in Java, based on Nintendo's Super Mario World. It's been developed by David Buzatto as part of his course conclusion work entitled "Utilization of Java Platform for 2D Game Development".
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
A Sudoku game for your Java-enabled mobile phone. You can enter new Sudokus, send them to your friends via SMS and solve them. MEdoku has a simple solver built in.
CaveGame is a Nethack-like game with the main difference that it is played in real time as opposed to being turn based.
It is built around a plugin architecture that makes it easy to extend the game with new caves, monsters etc.
Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built using netBeans in Windows.
GenEX automatically generates the SIOC program code for various home built cockpits that use IOCards as their hardware interface system. With GenEx, cockpit builders need not worry about SIOC programming and Project Magenta/FSUIPC offsets anymore.
Conquer-Space.net is a browser-based online massively multiplayer space build-up strategy and exploration game. Written in 100% Java, it features a built-in webserver and database. It started in mid-2001 and went Open-Source in late 2004. And it works!
Hypertale is a resource kit for working with interactive (non-linear)storylines. It can be used as a component for handling quests and other types of stories in e.g. adventure games, (MMO)RPG:s, or interactive fiction. It is built using Java and XML.
GECCO (Game Environment for Command and Control Operations) is a strategy game built in java. It has a very simple graphical interface but allows for the use of standard pixel-based image formats as maps and is easy to modify and extend.
DNA Mud will be a complete, Win32-based engine- and server system featuring a simple, yet powerful object-oriented design. It will include an OS-independent world construction tool with GUI - all built from scratch.
12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
Storyboard is a web-application that allows for the viewing and submittance of fiction and non-fiction content, which can be commented upon by any other person. It is built on the J2EE platform.