MUS is a cards game with 4 players around a table. It is a spanish (basque) game. Easy to learn to play but hard to master. Important to decoy opponents. SUMUS is a server for such a game. Clients are also provided or in development.
2D Space game, entirely Java Applet based, with simple AWT display. The display and basic flight works - the task at hand is to turn it into a multi-player game.
A massively multiplayer (MMP) RPG written in Java. Ad Infinitum (or ADI) will use XML-RPC for remote communication and will be fully extensible/customizable through XML.
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Java adaptation of the Citadelles board game created by Bruno Faidutti
Play on the web, against other human opponents or versus bots
Currently translated in english, french, catalan and czech
Test it here : www.citadelles.net
Development of a webbased RPG game. Based on Java technology on the server. The frontend is not yet decided Technology used so far is maven2, jdk1.6, struts2 and jetty
JaGOS, or the Java Gameserver Operating System, aims to be a free, open-source, community-driven generic gameserver for hosting online role-playing games. It will be coded in MySQL and primarily store data through the use of a MySQL database.
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
This project is an web-based text log file processor written in Java for the analysis of log files produced by the MMORPG Vanguard: Saga of Heroes, but will expand to include other uses including other games and security log analysis.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
Kingdom Founder is a multiple player on-line fantasy game. The main purpose of the game is to emerge it's players into a competitive setting, where the main goal of all players is to own the most powerful fiefdom.
A massive, collaborative effort to facilitate the shared gaming experience between a solid role-playing group using intuitive controls and full-featured tools, such as map generation, character generation, and more features as we think of them.
Well, after some time of playing EVE online I decided to create dynamic web-based + desktop application system to help clan leaders and members to track materialistic and gang info to reduce time spent on everyday communication.
Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.
As we are fascinated by the card game "Wizard" and inspired by the Sourceforge project "Cardwizard", we are now trying to make a php online version of it. Goal is to play either alone against two NPCs or in multiplayer with other human players.