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NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
OpenUHS is a reader for Universal Hint System files. It's a game assistant that gradually reveals hints/images in a non-linear FAQ-like manner rather than spoiling everything as a walkthrough would. Over 500 games are known to the UHS repository.
3d peer to peer chatroom where associated pairs of text gravitate
A 3d chatroom where the things people write gravitate toward eachother based on total strength of associations between those short texts. Strength is a competition of who spends the most computing time trying to associate the texts, similar to Bitcoin's "proof of work" system. While there is unlimited space in the system overall, the space around any specific text is limited by 3d space, which drives competition for what people want that text to be associated with. It can be used like a...
Jalmus is a free, open source software helping the musicians to improve their sight-reading. Jalmus project has moved to SourceForge : https://sourceforge.net/projects/jalmus/
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jcubitainer est un jeu de brique qui ressemble au célèbre Tetris mais avec plus de possibilités. Le but de ce projet est de faire une version réseau en utilisant java, jxta et la programmation par aspect (aspectj).
Simulation of a Tree. Intended for JavaME Plattform eg Mobiles and PDA's. The tree grows by "real" time and needs to be watered and taken care of, otherwise he will suffer or even die.
EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
Nereus ist ein Multiagentensimulator, programmiert in Java. Er arbeitet als Server und ermöglicht es, mehrere Szenarien für Agenten gleichzeitig laufen zu lassen, auf die die Benutzer über das Internet mit Clients zugreifen können.
JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info
JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
Android Cube Rubik o Cubo de Rubik para Android, es un juego para dispositivos android que simula un cubo de rubik. Esta programado en java y utiliza la libreria OpenGL.
"That Random RPG", a top down 32-bit old-school RPG where nostalgia-gasms are guaranteed.
The twist is... wait for it... you are the villain fighting those pesky flamboyant heroes that keep ruining your awesome set up, get your mace, evil red beady eyes and mace ready.
Hyper-extended alpha gold x-wing GOTY platinum bacon edition, COMING SOON.
OpenGL provided by LWJGL (http://lwjgl.org/). Also uses Slick-Util, a subset of Slick2D (http://slick.cokeandcode.com/)
See us on...
MekaWars is a game of the programming-game genre: in this kind of games like JRobots or Gun-Tactyx the player programs the AI of his team of bots and then watch them fight against teams programmed by other players. In this case the game is set in outer space and the players write the control script of star-fighter pilots and star-ship captains. The players write the AI of their bots using the Lua programming language.
Single-player first person shooter game for JSR-184 Java/J2ME phones.
Re-live this classic story as an interactive 3D real-time action/adventure.
Lead one of the world's greatest warriors, Achilles, through an almost never ending maze of encounters. All significant themes of the epic poem are explored.
You'll discover the substance of heroism as well as the concepts of glory and honor by attempting to control the consuming rage within Achilles.
Minimum requirements: JSR-184(Mobile 3D Graphics), CLDC 1.1, MIDP 2.0 Java/J2ME device with 1.5 megabytes of...