BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
MMMOG Platform is a basic infrastructure to build mobile multiplayer games' server-side features. Its modules (accounting, messaging, player location, ranking, news) should be combined with specific game modules to build a J2EE application.
Yet another SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
This a database for Weapons withing the World of Warcraft video game.
World of Warcraft is Copyright 2004 Blizzard Entertainment Inc. All logos and names used under the Fan Work permission.
A remake of the classic game Snake, featuring 1 or more AI-controlled snakes which compete with you. Addictive fun: a modern version of a classic game. Written in Java. Current Version: 2.6. In development: 3.0
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The FDC application allows coin collectors to keep and manage a collection of coins. The Collector may categorize the coins with its value, year, mintmark, country, epoch, unit and it's condition. Each coin may have also a description and an image.
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
A variation of Memory that does not necessarily have a perfect solution. This is a sample program for the YPP Grand Crafting Puzzle Project. Single player only, but watchers can see the board.
Tools for parsing and analyzing the JASS scripting language, which used for scripting Maps and AI files in Blizzard Entertainment's (R) Warcraft III (R).
Route Ruler helps runners, hikers, bikers, etc., plot & measure routes. Load a map, set your scale and click along the route's path to calculate the distance.
World Population is a program written in java, designed to generate a growing human population, using evolutionary algorithms, allowing a fully featured world to be used in games or stories.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
A Simcity 4 Album Manager, to manage your screenshots made in Simcity 4 and create a webpage showing them. Automatically making all the images webready.
The Tactics Editor for Squad Actions (TESA) is a strategy editor for computer games. It is fully customizable and not fixed for use on one particular game.
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
Mobup is a J2ME application created by Consultechnology that manages photo uploads on Flickr from a mobile device. It has the possibility to shoot your photo and add title, tags and description; you can add it to sets/groups and post it to your blog.
Game4j is a java framework for gaming (or any other high speed graphical desktop applikations). The core simplifies the process of rendering, keeping track of framerates, full screen exclusive mode etc. Also includes a high level soundplayer and schedule
A very simple, yet addicting game. Requires atleast 2 players, with a maximum of 4 players. Move around your environment with your block, get power-ups/downs, and be sure to shoot the other players before they get you!
A tool for DungeonMasters of a D20 role playing game (like Dungeons & Dragons). It helps organizing the combat, remembering the actions a character performed and keeping track of the duration of effects.