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JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
A game of space warfare. Your goal is to wipe out all enemy player's bases, but keep in mind that gravity will influence the trajectory of your shots. Included network and AI player support!
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
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KNCpong is a Pong clone of the classical arcade game. This game is open source applet written solely in Java. Includes 1 player action against a CPU opponent. As the game progresses, the CPU player will become quicker and smarter. Support for Java 1.3+
Shootball is a game played by software. The intent of the game itself is to provide to programmers a simple, yet challenging, game for which they can write AI (bot) players in Java.
Open Role-Playing Games Content/Campaign Management System.
The project goal is to create a multi-user web-based authorware that allows RPG players and gamemasters to create, manage and share their own RPG campaigns.
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Spellcast: Deathmatch is the classic hand-waving multi-player game of spellcasting (Java Applet Version). Two or more wizards clash to defeat all opponents in a no-holds-barred contest of wits.
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
Ever wanted to play Jagged Alliance in Multiplayer? Want to play it on Linux/MacOS ? This project gives you that oportunity. Our target is to create a game similar to JA2, but with full multiplayer support, platform independant and support for user mods.
This java game is a game of guessing numbers. Users guess numbers from randomly generated limits and compete against an AI which is also "guessing" to get the correct number before the user (don't worry...it's turn based, not simultaneous!).
BracketTool automates the creation of tournament brackets to help organize competition among players or teams. It is written in Java, with a JSP web interface to access a database, allowing users to view the current progress of the tournament.
Haphazard is a Java role-playing game in an isometric world featuring a level-less game system with new approaches to inventory, skills and later on, hopefully, gameplay. All releases are playable and shows what the current engine can do.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
This project is intended to be a tile-based role playing game maker. That is, it will include both tools for creating the content of an RPG, and an engine that will parse that content and actually make it playable. Essentially, it is an RPGMaker2K clone.
A web site based weekly game played during the NFL season. Players pick winners for 10 games each week and rank the games they choose from 10 down to 1 - the points they receive if correct. There are weekly and season winners. Currently in design phase.
A Tetris clone running on the mobile phone . Support for the Siemens,Nokia, S.E,Sansum , And so on . It's based on beatiful artwork, and good Animation.
It not only running on the mobile phone but also suplied the Tetris clone of JavaApplet version.
jGo is a Java Implementation of the popular Go game in Java. It will support server based games, which allows tracking of high scores and best games, so you can replay the best games that have been played. There will also be support for chatting with oth
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.