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The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
COTB is a space sim putting you player in command of a capital spaceship in a realistic universe. You have a crew with different skills for the jobs of Pilot, Gunner, Engineer, Scanning, Repair etc. and control the ship by giving orders. See Wiki.
OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
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Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.
This is an attempt of creating a realistic sailing simulator, able to perform from naval battles to America's Cup racing competition in a very collaborative way.
Este proyecto trata de convertirse en un simulador de navegación realista, con el cual se puedan hacer desde batallas navales a competiciones de Copa America, con un enfoque muy colaborativo.
Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem.
The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
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jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
To log/share/analyze/optimize/simulate garden activity
An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size).
Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time.
This is both a tool for playing, in order to entertain and inspire...
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
Astronoid is a high-speed intense Galactic Shoot & Race multiplayer game playable on the Internet with an unequalled connectivity, which, after some simple arcade-like fun at the beginning, unveils a depth as impressive as the top racing simulationgames
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
World history plays out down to street level on a detailed map.
Running Reality no longer uses SourceForge. Visit us at our homepage!
We at Running Reality believe that we can use the power of today's computers and mobile devices to bring history to life in an accessible, immersive, and engaging way for K-12 students, history enthusiasts, and visitors to historical sites. Running Reality gives you a map that lets you go any place on any date from 3000BC to today and explore down to the street-level of history. This model has nations and cities but...