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Open Card Game (openCG) is a card game that is based on the collectable/trading card games such as Magic and Middle Earth. There is one major difference between openCG and other collectable card games. You make your own cards. See hompage for more info.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
judge - an OO mud (multi user dungeon) engine based on a client/server architecture and written entirely in java. This d20 based game engine will eventually make use of JINI to allow certain functions to be performed locally or by other dedicated servers
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
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My first Java program! This will be a simple dungeon game (like Zork). I don't think there will be a combat system, but if there is, it won't be implemented for a while. I will be working with a few friends, but help is welcome!
2D Space game, entirely Java Applet based, with simple AWT display. The display and basic flight works - the task at hand is to turn it into a multi-player game.
This is a personal project I am working on. I am sort of new to this kind of thing, so it's very sloppy, poorly organized, inefficient, and probably not going to work. Lol. I'm learning, though, so it's cool.
Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.
Quantum Ascension is a massive multiplayer RPG game. It is inspired by such games as Crossfire and the population of highly popular MMO's like World of Warcraft. It is set in space, sometimes in the future. It is 2D.
Development of a webbased RPG game. Based on Java technology on the server. The frontend is not yet decided Technology used so far is maven2, jdk1.6, struts2 and jetty
A Java and 2D graphical port of the roguelike Dungeons of Moria game. Actually, that's what I originally set out to do. However, since starting the project, I've discovered Angband (a Moria variant)! Therefore, this is becoming a Java port of Angband.
This project is addressed for general audience in general but especially for pupils of colleges which aspirate for studying at real universities in future.
This project try to build a set of software tools to manage a board role game: <ul> <li>Create and store Character Sheets</li> <li>Journal your game</li> <li>Move the player around the scene on your screen</li> </ul>
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.