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CCGMachine is a generic collectible card game engine which allows developpers to implement the game of their liking while keeping a consistency between game interfaces.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
GTADS is an open source multiplayer server and client suite to allow players of GTA1, GTA2, and other Lan based games to play each other in a convenient and efficient fashion.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayergames. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
Open Hold em is a java-based, server and client environment for hosting your own texas hold poker tournaments, and regular tables. It is full customizable and deployable in a number of different java-based hosting environments.
This program helps you to manage a Schafkopf session. You can configure the players and the prices of a games. The program has the possibility to export the data in a xml format.
CardShark is a software package that includes a utility for creating and organizing playing cards and an interactive environment for playing games with those cards via the internet.
NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
PikSkat is an implementation of the German card game Skat. With PikSkat three or more people can play a Skat match over the Internet without the need for an external Skat server. Playing against the computer is not (yet) supported, however.
A game that is very very very fun. It will most likely be a multiplayer RPG at some point in time, though the engine is being written in such a way to make it easy to convert to an RTS.
Le Casse de Brique is an Akarnoïd clone, but it differs from the original game in terms of gameplay: it's a multiplayer version (2 players on different computers), with a lot of bonus, levels and, of course, fun!