JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3D rendering and ODE for the physics.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Bloft (BLObby and sOFT) is a real-time soft-body physics simulator optimized for real-world mobile phones. It is written in Java and uses fixed-point math only. Memory allocations are minimized to suite the needs of JVMs in older mobile phones.
JOODE, the Java Object Orientated Dynamics Engine. This project is a port of the popular open source physics engine ODE. see http://www.javagaming.org/forums/index.php?board=11.0
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
Java platform game that incorporates a 2d physics engine to bring a sense of realism. You control a vehicle that must navigate it way through multiple levels. A level designer will also allow you to contruct your own levels.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
This proyect intents to implement a multi-platform java-based sail boat simulator. We are planning to use the Java 3D API for the 3D engine and implement ourselves the physics engine. In the future, we expect to provide network support and a AI modul
Another Liero/Molez (real-time worms) clone written in Java, all basic things works, network-play, graphics, weapons and basic physics. The project needs some new fire and ideas though! Please visit project website for more information how to run it
Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's
heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME).
Fly WWI plane in world with realistic physics, destructable terrain and other goodies.