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A modular easy to use Java RogueLike library. Currently provides Field of View , Line of Sight, Projection in multiple algorithms. Coming up: Noise based world generation, dungeon generation, path finding. Check out the website for details.
AI4D is an 3D framework to help the students of Artificial Intelligence. You can download the "mega ultra beta" version by CVS. Actually i only tested it on Linux. But probably will work if you put the DLL in the path. I really like help to make it bet
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Eternal Realms is a game engine written in Java that seeks to create worlds where the users craft their own universe. Eternal Realm derivatives are massively multiplayer roleplaying games, where a person guides their player down any path they desire.
Route Ruler helps runners, hikers, bikers, etc., plot & measure routes. Load a map, set your scale and click along the route's path to calculate the distance.
...Each player has pieces which can be maneuvered across the board, in an attempt to remove the enemy commander, or to remove all pieces but the commander. Each piece has different movement characteristics.
The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
Empire is a multi-player game of global exploration, development and conquest. Players (nations) connect to a common server, and continue movement time units, move units and exchange correspondence with other players using mail, news or radio (chat). A t
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A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
Battleships is multiplayer, network game for two people. It includes ships like destroyers, minesweepers and torpedo boats. Each ship has different weapons, movement, armor, and radar. YOU MUST INSTALL IT IN C:\BATTLESHIPS. Run server.bat, then gui.bat.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.