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This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
Java Library used to connect and read data from a DStream server. Primarily for the Dark Ages of Camelot game.
Users of this library can bind actions to certain events. The event is triggered when certain packets are recieved from the server.
A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
Moonbeam is a xml socket server written in java. Its primary use is targeted on building multi user applications - anything that reaches from chat rooms, over games to instant messengers.
Provides status of the Shadowbane (www.shadowbane.com) servers graphically. Similar to the sbtray tool, but written in Java (i.e. it uses a window instead of a tray icon), which allows both Mac and Windows users to make use of it (Shadowbane runs on both
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
This is a side-scrolling shooter game. The main focus is to create a balanced class-based shooter game engine that has little to no bugs and that can properly handle networking for online multiplayer games.
Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.