Showing 220 open source projects for "java ai chatbot"

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  • 1
    Secret Agent Remake

    Secret Agent Remake

    Remake of old game Secret Agent (more weapons, better AI)

    Remake of old game Secret Agent. The idea is much better AI (opponents will run, jump, dodge), different weapons and more. Planned features: - Turrets and traps - Robot enemies - Much improved AI - Dynamic difficulty (based on episode progress, causes more spawned enemies with better AI) - Weapons shop when entering a building - Results screen when finished a building - Inventory items (defuse kit, mines, grenades, medkit) - Cutscenes - Menu (settings, save, load, select...
    Downloads: 0 This Week
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  • 2
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
    Downloads: 0 This Week
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  • 3
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0: - Map made of polygons not cells - Bridges, maybe 3D surface - More maps and items - 3D karts and more 3D world models - Story mode with tuning - Ideally something like NFS Underground 2 (not graphically) - Map editor
    Downloads: 0 This Week
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  • 4
    TripleA

    TripleA

    An online multiplayer turn based strategy game and board game engine.

    http://www.triplea-game.org/ TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk. Free to play online, TripleA comes with multiple games and over 100 more games can be downloaded from the user community. Supports single player vs AI, hot-seat, Play by Email and Forum, and a hosted Online lobby for live play online. Recreate World War 2 with the Axis pushing through to Moscow, Japan devouring the Pacific, and the Allies desperately fighting...
    Downloads: 0 This Week
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  • 5
    JSkat
    JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule The latest release can also be found there: https://github.com/b0n541/jskat-multimodule/releases
    Downloads: 0 This Week
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  • 6
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
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  • 7
    Kloben Action RPG (2D). Truly random dungeons where you can create new dungeon routes by destroying walls. Easy of use where all obvious decisions are made by the AI. Teams AI with commander/troops where you can be the commander.
    Downloads: 0 This Week
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  • 8
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    ...For some history, see http://hilgemeier.gmxhome.de/codes/rulerule.htm Unfinished Java project, running under Eclipse Luna with Windows 7 (2012, LGPL). Contains notes and design diagrams for possible future development. Doxygen-documented : RuleRule2.00_working.zip
    Downloads: 1 This Week
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  • 9
    Java version of the game "Color Expansion". The main purpose is to develop a strong AI to compete against other AIs and to be fun and challenging for human players to play against.
    Downloads: 0 This Week
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  • 10
    UPDATE: Load the Release package and the single new JPortal.jar file. After installing - copy the new jar over the one installed! This is important, otherwise graphics can not be imported properly! --- JPortal version 1.3 is released!
    Downloads: 0 This Week
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  • 11
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 12

    Project Canis Minor

    A battle engine for a strategic computer game

    Canis Minor strives to create a battle engine for a strategic and fun to play computer game. The battles/fights in the game are turn based. All sets of rules are defined as part of the project. Players will be able to battle each other or an AI. At first the engine will be text-based 1vs1 fights. Later we will switch to a graphical engine.
    Downloads: 0 This Week
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  • 13

    Blackjack Game with AI

    Play blackjack against the dealer or an AI player

    This is one of the few blackjack games that has a computerized opponent that plays very effectively. In teaching mode, you can learn how to play blackjack in the mathematically ideal way, and win more than 50% of the time.
    Downloads: 1 This Week
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  • 14
    Codename Alpha will (when finished) be a realtime strategy game (RTS), written entirely in Java. For now, it is a Java RTS engine with a small testgame (including one kill-all mission). AI uses an integrated trampoline-style cps-interpreter for scheme.
    Downloads: 0 This Week
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  • 15
    Mobile Chess and Flash Chess
    Mobile Chess (for Java ME) and Flash Chess (for Web) with Strong Chess AI, see http://mobilechess.sourceforge.net/. Java Applet Chess and Ajax Chess are also available. Mobile Chess is sponsored by Chess Wizard now, see http://www.chess-wizard.com/.
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    Downloads: 3 This Week
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  • 16
    caravANDroid

    caravANDroid

    A free open source Android version of Caravan

    A free open source porting to Android of the card game Caravan. COPYRIGHT NOTICE: Please note that this project is purely educational and NON LUCRATIVE. This game isn't neither officially licensed nor produced by Obsidian Entertainment, which owns the Fallout Series (© Obsidian Entertainment) and thus the Caravan game itself.
    Downloads: 0 This Week
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  • 17
    GOdroid is an Android application to play the strategic board game Go against the GPL Go engine GNU Go. It contains a Go board UI and minor changes to GNU Go. This site contains the sources for the UI and the (few) changes to the GNU Go sources. Translations contributed by - Chinese: Jean Lea and Kid Wong - Russian: Шмойлов Валерий - Danish and Norwegian: Michael Berthelsen - Polish: Piotr Goliasz - Finnish: Daniel Landau - Romanian: Mircea Damian - Spanish: Pol Urós Guardiola -...
    Downloads: 0 This Week
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  • 18

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    CoffeeMudForAI is part of the Mud AI platform project. A MUD(multi user dungeon) is text base environment. Think World of Warcraft(or any other massively multiplayer online game) but text based. AI or artificial intelligence is the field that is interested in the creation of non-organic intelligence. Mud AI platform goals 1. To provide a platform for AI research that has robotic-like sensory limitations but doesn't actually require robotics. 2. To provide a platform for undergraduate...
    Downloads: 0 This Week
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  • 19
    PokeDroid
    Pokémon simulator for Android! Features include a variety of AI opponents, all Pokémon and moves, and total Pokémon customization (IVs, EVs, nature, etc.) Download it and send us your feedback!
    Downloads: 0 This Week
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  • 20

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 21
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 4 This Week
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  • 22
    Solitaire Settlers of Catan computer game is a Java rendition of the popular board game "The Settlers of Catan" or "Die Siedler Von Catan" by Klaus Teuber. This project allows you to play the board game against a computer AI.
    Downloads: 1 This Week
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  • 23
    Chess Game AI Phantoms
    Phantoms Chess Where Pawns Can become Queens Chess Game is zero-sum two-player. Team Members: Phantoms Team * Leader Gehad Sayed Kaseb Gehad.Kaseb@gmail.com * Co-leader Rawia Ahmed * Research team Hagar Samir Safaa Mohamed * Design and Implementation team Ahmed Helal Aya Eid Aya Tarek Eman Saleh Fatma El zhraa Ibrahim Hanan Mohamed John Samir Mina Victor Nahla Ibrahim Samira Magdy Samr Ayman * Integration Team Marwa Ayman Nahla Essam * Interface...
    Downloads: 0 This Week
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  • 24

    NullSAF

    A game engine in java for 2D strategy games

    NullSAF is a game engine written in Java with features as creating terrain maps and navigation meshes from bitmaps, defining different type of units, sensors, guns, missiles, AI for movement, pathfinding and targetting and simulation of bullets and animated explosions. I learned a lot from it and used it to test new concepts in AI and wargaming. Maybe it can inspire you or you want to really improve it to build your own wargame or serious game.
    Downloads: 0 This Week
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  • 25

    MGF-AI Projekt1

    The first project of the applied informatics subject at the mgf

    Downloads: 0 This Week
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