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Strategia is a heroic-fantasy role playing game developped in Java. It is in 2D and the subtlety is that the player must create a class to make his character moving or attack.
Ovoron's Legacy is a fantasy Play-By-E-Mail game that runs on the PBEM Engine. Each player command an empire of fantasy creatures, interacts with other players, and must seek to conquer the world.
This is a small java game, based on an german role-play called dsa (Das Schwarze Auge, in English: the black eye). in this game the user should do some tasks in this fantasy-world.
Online fantasy roleplaying campaign world. To include all facets of traditional table-top campaign development from geography, economics, history, races, classes, NPC's, adventures etc. To be compatible with existing OGL RPG systems.
Clan is a german play-per-email-game. In a fantasy world, different races fighting for resources. It is written in Java. The development is stalled until a new graphicer or a big and free (GPL) repository of fantasy pictures is found.
Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
A battle system for a role-playing video game (similar to the Final Fantasy series). Written for Java. DEVELOPMENT CURRENTLY SUSPENDED. All files are available to download; feel free to contact me with any questions.
A set of componets that make up a product for managing a Fantasy Football league. This product can run a standalone league, or enhance the experience of a Yahoo league.
Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
This is a Java-based program that converts time in the real world to time in the world of Final Fantasy XI, Vana'diel. It also displays various calendars and schedules for use within the game.
A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
GeMMS (Gene's Mac Mud Server) is an out of the box text adventure world for the Mac. It is written with state of the art Java Cocoa APIs used in the latest Mac OS X programs. Our goal is to have you hosting a fantasy world via telnet in minutes.
Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal
is to create the tools and game-engine for editing and playing a huge fantasy
world.
This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.