Search Results for "computer network projects" - Page 2

Showing 44 open source projects for "computer network projects"

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  • 1
    This is a game which gives the player a virtual computer, and network, which is used to hack into virtual servers gather data on request by a client and make money out of it and upgrading your virtual hardware and software etc.. a good simulation game.
    Downloads: 0 This Week
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  • 2
    Invade Earth is based on the popular game Risk 2210 A.D. by Avalon Hill. Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer. NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
    Downloads: 0 This Week
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  • 3
    This is an online version of the card game Wizard. It is intended for network play or with a group of people. There is a computer player available. Also, it is intended for other developers to write bots and GUIs.
    Downloads: 0 This Week
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  • 4
    Echecs is a chess game with multiple user interfaces (actually 2D graphic mode and text mode are available). It can be played on the same computer by 2 humans. Network and non-human player functionalities are under developement.
    Downloads: 0 This Week
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  • 5
    Enjoy doing the crossword in the morning? But your paper doesn't print one on Sundays! Why not store the old crosswords in your computer so you can replay them anytime. Crosswordsaver keeps them in a database, you can play them later from your browser.
    Downloads: 0 This Week
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  • 6
    TankWars is a 2D RTS game made in Java and SDL. It can be played with 1 to x players on the same computer or on the network. Each player leads several tank convoys that can interact each other in a huge desert and aims to destroy the enemy convoys.
    Downloads: 0 This Week
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  • 7
    JWoWSystem is a project for World Of Warcraft users. This soft will be a Java version of WoWSystem (wowsystem.bogala.org). It can download/update WoW LUA Mods and send game characters data to a WebRoster (http://sourceforge.net/projects/wowrosterfr/).
    Downloads: 0 This Week
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  • 8
    The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
    Downloads: 0 This Week
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  • 9
    InterRED is a computer network hacking game in the vein of Uplink, although based in the world of terminals and commands lines rather than mouse clicks. The game will feature a single player story and randomly generated worlds for maximum replayability.
    Downloads: 0 This Week
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  • 10
    A massively-multiplayer online role-playing game (MMO-RPG) designed to function like a table-top RPG, allowing players to use natural language naratives or commands rather than the strict subset commonly associated with computer games.
    Downloads: 0 This Week
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  • 11
    This project features an online multiplayer, turn-based game, influenced by Worms and Scorched Earth. We are starting this as a project for Software Engineering class, in Computer Science, at Universidad Complutense, in Madrid.
    Downloads: 0 This Week
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  • 12
    This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame. This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
    Downloads: 0 This Week
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  • 13
    This game will enable Succession War multiplayer play over a network. The game should be able to support about 30 players with full "Battle Command" capabilities.
    Downloads: 0 This Week
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  • 14
    This is a simple Java-implemention of BattleShip using Swing. The Game could be played against the Computer or over Network.
    Downloads: 0 This Week
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  • 15
    A java implementation of the board game SUSAN(tm), invented by Stephen Linhart in 1991. Network features. Computer algorithm.
    Downloads: 1 This Week
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  • 16
    Jthello is an othello (reversi) clone written in Java. It is designed to run over a network and to implement/compare different computer player (A.I.)
    Downloads: 0 This Week
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  • 17
    A framework for multiplayer Computer Role Playing, to easily build games. [Project moved to Savannah: http://savannah.nongnu.org/projects/metacosm ]
    Downloads: 0 This Week
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  • 18
    Software is an online multiplayer adaptacion of the board game CLUE for computer, in which each user will have its own game profile and for each game played will be saved all his/her statistics (victories, defeats, etc).
    Downloads: 0 This Week
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  • 19
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes.
    Downloads: 0 This Week
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