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Automate contact and company data extraction
Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.
Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
DOP Software’s mission is to streamline waste and recycling business’ processes by providing them with dynamic, comprehensive software and services that increase productivity and quality of performance.
...Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer.
NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm looking for the real code that's actually usable. Check the Atari Age forums. ...
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin
The World Xiangqi League (WXL) was the largest online Chinese chess community on the Internet, with over 100,00 members and servers in US, Beijing, Taiwan, Hong Kong, Malaysia and Singapore. We are now archiving all the WXL source code as free software.
The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code.
The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
"Cross The Water" is a general repository for various small Java projects too big to be a "code snippet", but too small to justify the overhead of a complete project.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
Synesketch is a software library with synesthetic abilities, made for Processing digital artists. Its code serves as a medium between words, emotions, and images. Synesketch homepage: http://synesketch.krcadinac.com