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A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
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Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
Space Ballistics is arcade game like Amiga's Gravity Wars. You need set angle and torpedo power to hit enemy, but gravitation from some planet make trajectory not easy.
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
GPS::Tron is a GPS-based adaption of the classic arcade game Tron for mobile phones. The players move in real space, they are tracked by GPS and their position influences their position in the game. For more information see http://datenmafia.org/gpstron/
Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
Airstrike is arcade game written in Java. The goal of the game is to fly over a terrain covered by enemies (rockets, missiles, planes, ...). Sounds are supported. Also editor where new levels can be created is included.
PacDasher is a Pac-Man clone which shows that Java is now a good choice
for creating arcade-style games by exploiting new capabilities such as hardware graphics acceleration. Best with J2SE 5.0. See also
http://www.oranda.com/java/pacdasher
KNCpong is a Pong clone of the classical arcade game. This game is open source applet written solely in Java. Includes 1 player action against a CPU opponent. As the game progresses, the CPU player will become quicker and smarter. Support for Java 1.3+
This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
Stone's Throw is a 2D accurate physics clone of the arcade classic Arkanoid written in pure Java. It has support for a global high score list and a central store of level data.
Java implementation of arcade classic pong. includes easy capabilities for extending game with new levels and skinpacks with almost no experience of java language.