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STGC is a browser-based game set in the Star Trek (tm) universe which has been developed over three years and now finally has gone open-source. For support please visit the homepage of this project.
The project is implementation of the Mine (Minesweeper) game. Written in Java, contains tool for automatic solving the mine field. Allows to set up width and height of the mine filed and number of mines. Very cool game :-)
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This project seeks to provide a web-interface to a BetaBrite LED sign capbable of sending messages to the sign and displaying them. Additional modules can also be added to have the sign display weather information and RSS.
Yet another Java implementation for the addictive Minesweeper game. This game comes with a number of options unavailable in Windows's version, such as allowing more than one mines in a square. See project web site for a list of features.
The ZLagos project is a very simple SDK to interact with a Nabaztag/Tag (V2).
It supports a full set of functions, organized in an object way, and allows developers to control remotely a Nabaztag/Tag.
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This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
OSpora is an open source java based 2 dimensional client/server mmpog based off of a game released in 1998 called Diaspora. After the game went down, the players have taken it upon themselves to create new versions. This is merely an open source version
JBook lets users retrieve, read, and bookmark electronic texts from
Project Gutenberg and other sources. It transforms any computer into
an electronic book reader with an entire library available on demand.
SoftWare Course Project about a simulation of a robot-war environment. Voad provides java developers to implement a robot and match with their friends' robots.
This will be a port of the famous Monopoli game to a java environment. It's just a project that aim to make ourselves closer to Java programming and, more over, it should enforce our object-oriented programming skill.
Tigrisgame is the Java implementation of the German boardgame Tigris & Euphrates that was used as the basis of the official web version at http://gametableonline.com/. The focus of this project is to develop competitive computer opponents for solo play.
This project is a proof of concept for the use of video games as an alternative to traditional methods of music teaching, particularly for boys. It is the basis for the "Million Musician Challenge"- to engage 1,000,000 in music making.
A multi-clients karaoke system that writen in Java. The project aims to support PC, PDA and Mobile Phone as song selection devices. The song video format can be MPEG1/2.