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Popular Game 15 implemented in Java. The most intersting part of the project is the genetic algorithm which solving the puzzle. Play the game here: http://www.geocities.com/todordimitrovbalabanov/the15/
Mobup is a J2ME application created by Consultechnology that manages photo uploads on Flickr from a mobile device. It has the possibility to shoot your photo and add title, tags and description; you can add it to sets/groups and post it to your blog.
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This is a standalone Sudoku game which can be executed on any device that support Java ME (midp 2.0 only!). There is also a version for Nokia 40 series phones.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
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This game runs on J2ME platform, requires MIDP2.0. The test of this game is success on Motorola e398 and C975, I cannot guarantee it can perform well on other mobile phones.
I am addicted to this simple game, BubbleBreaker. It is a J2ME game - means if your phone or handheld runs JAVA, try this simple game. There are lots of advanced features that would be added to this game in future.
Fortune displays random text messages that are intended to be fun. It uses the original fortune-mod text database, but has a user-friendly interface. You can download versions for Dos, Windows, Linux and a Java-version for any OS.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operatingsystems.
LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
Since you have no rendering control in Java MIDP this library provides components on which you can control the look&feel. Full MIDP compatible (Works on all MIDP JVM). Small: Adds only 50-60k to a midlet. Fast to learn and to use (full javadoc).
CaveGame is a Nethack-like game with the main difference that it is played in real time as opposed to being turn based.
It is built around a plugin architecture that makes it easy to extend the game with new caves, monsters etc.
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
JCaro is a version of Gomoku, an popular game. It was written by using J2ME and can run on mobiles supporting Java. It is very small, just 6kb, and can run unchanged on any device.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.