Showing 480 open source projects for "java time"

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  • 1
    Option Overkill - The Open Source Scalable Real Time Strategy Simulation Featuring 3D graphics, terrain and animation, a solid scalability concept and in-depth multiplayer and internet gaming support. DISCONTINUED as of 10/2005.
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  • 2
    An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
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  • 3
    PeaceCraft is a Real Time Stategy game that will attempt to adapt the Java Gaming Profile also known as the JSR-134. PeaceCraft is intended to be a "real" Java-based non-applet game that can be played across all platforms.
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  • 4
    A framework of Java components for building applications that operate on the popular Squawkbox/ProController protocols used for Internet real-time Air Traffic Control and flying simulation. The big networks are VATSIM (www.vatsim.net) and IVAO (ivao.org)
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  • 5
    Real-Time Strategy war game. Written in 100% pure Java (J2SE 1.3). It's fast, has nice graphics, and pretty addicting game of world conquest!
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  • 6
    First main goal: to revive the video game LandStalker and then WorldStalker...
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  • 7
    This program shows the time elapsed since its first run in a particular directory. I've written it because I believe that people trying to get away from their addictions may find it useful to see how long they managed to, until now.
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  • 8
    This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
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  • 9
    This project aims to create an enhanced, modular extensible TetriNet implementation in Java. Now you can play Tetrinet any time, everywhere with anybody!
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  • 10
    'cxtable' (stands for Cyber-X-Table, but I prefer xTable when referring to it) aims at creating a peer-to-peer-ISH network to be used primarily as the "Card Table" for old-time roleplaying in a new-time world...
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  • 11
    Jasm Game provides a quick and simple way to put games online, including client applet and application, robot players and server support in a very short time.
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  • 12
    Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
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  • 13
    A java based generic real-time networked multi-player wargame engine... along the lines of Red Alert or StarCraft.
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  • 14
    Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
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  • 15
    Java Swing implementation of John E Dell\'s old game of narcotics commerce. Make large sums of money by buying and selling drugs over a chosen period of time.
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  • 16
    LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
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  • 17
    Simple Real Time Strategy Engine provides a simple way for creating Java multiplayer games that can be played with a small delay between users action the actual response in the game. The programmer can focus on his game and the engine does the communica
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  • 18
    Ingens Mundus is a new generation of MMORPG allowing dynamic flexibility and unparalleled growth potential. Mundus is designed to allow the player to command NPCs by assigning player programmable AIs to them.
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  • 19
    Helper tool for roleplaying masters. Keep track of characters and time while playing.
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  • 20
    Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
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  • 21
    The Templar Knight Bot is an open source Java Bot that attempts to be a highly configurable bot base. Each component is meant to be completely modular and replaceable. The GUI and the automatic functions are at the focus of this and allows the bot to fu
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  • 22
    This is a web based, multi-player role play game. It is set in outer space. The core programming language is Java. Technologies used are Java Beans, JSP, Servlets, XML and XSLT.
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  • 23
    Expandable multi-player online spacegame with influences of MUD & IRC.
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  • 24
    Sovereignty is a web-based strategy game written in Java. It aims to work similarly to the Dominion and Utopia games, but with its own twists.
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  • 25
    This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being utilized. Using one server to several clients, users will be able to do battle real-time in the same virtual universe.
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