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ARTS stands for Advanced Real-Time Strategy, an attempt to redefine RTS games, by providing a new level of cooperative gameplay. To acomplish that, we'll divide the government in sections, create a chain of command and much more.
Massive multi player strategy with a web page interface (OGame clone). This project is for educational issues. It's developed at Team Programming course at Wroclaw University of Technology, Poland.
"BloodWars 2, The Bastard of the Voud" is the famous sequel of the infamous BloodWars, a turn based strategy game, for the Amiga computers. BloodWars is Warlords like turn based strategy game with a pinch of humor.
Turn based Java space strategy game. This consists of a variety of settings, scenarios, and ship types to allow plenty of tactics in play against humans or an AI. It is currently a learning project, but may develop into a stable game.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
Tools for parsing and analyzing the JASS scripting language, which used for scripting Maps and AI files in Blizzard Entertainment's (R) Warcraft III (R).
A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
Jexpedition is a 3D strategy/simulation of an unfortunate deep space cartographing team. Arriving on site, they notice having run out of fuel. Slowly a few worried questions begin to crystallize: Why were we sent? What is this place? Will anyone survive?
The Tactics Editor for Squad Actions (TESA) is a strategy editor for computer games. It is fully customizable and not fixed for use on one particular game.
This project has been split into 2 separate projects, see sf.net projects pbemengine for the PBEM Engine, and ovoronslegacy for the Ovoron's Legacy ruleset
Soviet Russia will be a risk game software written in Java 1.5 and initially it will use the standard Java API (J2SE 1.5).
Soviet Russia will count with a client for online engagement and maybe in future get a version web-based (Applet).
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
Free Orion is a turn-based Sci-Fi strategy game along the lines of Master of Orion II (MOO2). It is intended to come as close as possible to the original game, while leaving space for extensions and alterations. For current information see the Homepage.