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Battlefield Java is simple grid and turned based battle simulation game for Java developers. It requires you to develop a Ruler to control your game pieces. Battlefield Java is a great way to learn Java while having fun and doing battle with your friends.
kelo is an implementation of the Elo valuation system especially suited for table football (foosball). Scores can be calculated for single and double games. It comes with it's own very small (and limited) implementation of a web server.
Tonic is a graphical interface for playing chess on Internet Chess Servers (especially FICS). It is based on Jin's source code. Read more about features and development at tonic-chess.blogspot.com and at http://kenai.com/projects/tonic
A real life version of the board game "Scotland Yard".
All you need is a GPS and internet enabled mobile phone and a few friends to play the game with!
New customers can spin up VMs, build with AI, and query data at no cost.
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This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
JSudoku is a Java version of the game Sudoku. A backtracking algorithm cares for random puzzles and based on the Sudoku-Puzzle JavaScript. Optionally, JSudoku generates X-Sudoku puzzles.
This is a Blackjack Game based on Java (AWT) thus it runs on any platform where there's a Java VM. The game uses the SVG-Cards by David Bellot: http://svg-cards.sourceforge.net/
JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
A repository of software tools related to chess. Currently includes a complete package to analyze your games, search for blunders and missed opportunities, and then go over them repeatedly so that your game improves.
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.