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A game based on a 3D cube, designed to be both addictive and extensible. This is part of a university group project, and therefore feedback is greatly appreciated.
Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
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A long and winding yet thrilling game involving 5 islands and a group of friends and their work to defeat the evil king. Play it at http://home.aaahawk.com/~fuziongames/code/applet/game.html
Rekursiv Sudoku is written in J2ME with MIDP 2.0. Sudoku is a placement puzzle game. Solvable sudoku puzzles are frequently published in news papers. This software creates new sudoku puzzles available in ordinary mobile phones with Java.
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
Micro Dart Scorer is a Java Micro Edition based Dart Scorer.
It provides a very tiny core library for dart scorers which can be used as base for GUIs.
In addiction, it provides a nice and small GUI, suitable for J2ME Based PDAs.
A random map generator (for RPGs). Currently (only) produces random dungeons. Characteristics of the map (room size, hallway length, number of levels) can be controlled. Allows changes after the map is generated, including adding and deleting rooms.
Since you have no rendering control in Java MIDP this library provides components on which you can control the look&feel. Full MIDP compatible (Works on all MIDP JVM). Small: Adds only 50-60k to a midlet. Fast to learn and to use (full javadoc).
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
A java API for parsing, manipulating and creating TV-Anytime metadata. TV-Anytime is an open standard for metadata describing TV and radio programmes that is designed to support Personal Video Recoders (PVRs), programme guides and related technologies.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
It-opoly is an aim to create a java based it-sector themed network monopoly clone. It will strive to contain all the aspects of monopoly, with an IT twist.
This program is a notification program for www.redhotpawn.com that runs in your system tray. It logs in to the site and checks if you got waiting games. If the status has changed it informs you through a msn like notification.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.