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Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
A tetris-like game written in Javausing JOGL. It is designed to be flexible, and will include singleplayer, multiplayer (one pc) and network games, and possibly also AI controlled opponents/teammates.
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HexaChess is a chessgame on a hexagonal field and can be played by 2 or 3 players. The current version only allows 2 players.
It's written in Java using Code of JChessboard. HexaChess can connect to another HexaChess via a direct TCP/IP connection.
JCaro is a version of Gomoku, an popular game. It was written by using J2ME and can run on mobiles supporting Java. It is very small, just 6kb, and can run unchanged on any device.
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built usingnetBeans in Windows.
Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
Academic Proof of Concept of Heterogeneous Connectivity Between Client and Server using a full-duplex complex message mechanisms using a Game of Poker as example. The game is web enabled and custom made with an artificial inteligence behaviour.
It is a game framework on the cell phone, develop using j2me, base on CLDC and MIDP, it will be a general framework, and will be some special sub game engine on it.
TCPteach is a special kind of vocabulary trainer software. It works like a multiplayer-game, which means you can play & learn with or against other people over internet/network (even using your mobilephone). There are several additional software parts, w
PC-Rower is a piece of software that allows the connection of a Concept II rowing machine to a PC to provide real-time and post workout analysis of performance. It is written using Java to ensure cross-platform compatibility.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
Tourist Camping Tycoon is an isometric camping management simulation game.
You must create your camping and manage the tourists business creating places, shops, entertainment and much more. TCT is created using jIsoEngine
A Contract Bridge JAVA Based Hand Generator. Designed to aid with bidding theory and development. Hands and can be created using points, distribution and fixed cards restrictions.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
d&d 3.5e roleplaying assistant using java servlet (spring/velocity) UI, javascript (rhino) scripting, and a relational db backend for storage (hibernate/hypersonic sql)
Multilingual Crosswords - it finds solutions for grid puzzles by using words dictionary. It can support any language - currently polish and english dictionary. Rich client for editing/viewing is foreseen.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy gamesusing the J2ME platform.
NetrisAttack is a Java based game based on the SNES game TetrisAttack with enhancements made to gameplay. NetrisAttack is designed for online play using our server software. The server provides a chatroom and player statistics.
Mastermind for J2ME is a mobile version of the classic boardgame that is supposed to be playable on all devices supporting J2ME. The most prominent feature is the ability to being able to fully configure the board using a number of parameters.